VOID//BREAK is the first game I’ve ever made, so it means a lot to me that you’re even checking it out.
I’m still learning game development and I’ve put a lot of time into trying to make the combat, movement, progression, bosses, upgrades and overall atmosphere as fun as possible.
The game is built around fast-paced combat, random upgrade cards after each level, minibosses, major bosses, unlockable content and increasingly difficult runs.
Thank you so much to everyone who supports the game, plays it, gives feedback, or decides to buy it. Every single player genuinely means a lot to me.
I hope you enjoy VOID//BREAK and have fun seeing how far you can get.
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VOID//BREAK is the first game I’ve ever made, so it means a lot to me that you’re even checking it out.
I’m still learning game development and I’ve put a lot of time into trying to make the combat, movement, progression, bosses, upgrades and overall atmosphere as fun as possible.
The game is built around fast-paced combat, random upgrade cards after each level, minibosses, major bosses, unlockable content and increasingly difficult runs.
Thank you so much to everyone who supports the game, plays it, gives feedback, or decides to buy it. Every single player genuinely means a lot to me.
I hope you enjoy VOID//BREAK and have fun seeing how far you can get.